Product Feature: Cosmo's Learning Systems: An Innovation in Learning for Children With and Without Disabilities
By Kaliniak, Catherine; Closing the Gap, Vol. 24, No. 5, pp. 19, 24Publication Date: December 2005/January 2006
Article focuses on Cosmo’s Learning Systems from AnthroTronix, which is an academic tutorial program designed to motivate children with and without disabilities to participate in therapeutic and educational activities. Cosmo’s Learning System consists of Mission Control, Cosmo’s Play and Learn software, and a curriculum guide. Mission Control is an accessible computer interface with four aFFx activators and a built-in microphone. While most switches provide one-click action, an aFFx activator provides multiple actions with one single press. This provides children with greater access to educational and rehabilitation software. AnthroTronix collaborated with children’s software developer 360Kid to create Cosmo’s Play and Learn software. Play and Learn is a group of games that aim to entertain children ages two to eight years. The software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners, as children use Mission Control to empower a virtual robot to explore adventures in a playground filled with developmental activities. The curriculum guide is a tool for educators that explains each activity and its corresponding learning objectives.
Assistive Products Discussed: COSMO'S PLAY AND LEARN SOFTWARE
Published by: Closing the Gap, Inc. (Website:http://www.closingthegap.com)

