Development and Testing of a New Biofeedback System
By Coleman, Krista; RESNA 2000: Technology for the New Millenium, Vol. 20, No. 1, pp. 187-189Publication Date: June/July 2000
Article discussing the BioRehab System, which is an electromyographic (EMG) biofeedback unit that channels input into a computer-based system to control cursor movements in computer games. Biofeedback units are used by physical and occupational therapists to train individuals with physical impairments to gain or restore functional movements. The concept of the BioRehab system is a combination of EMG biofeedback and computer games. The BioRehab prototype works as EMG signals are acquired from surface electrodes overlying the muscles the clinician is treating. A software program called "NeatTools" is used as the programming environment to link the input from the EMG unit and the video games, which are played on a personal computer. Fifteen clinicians and one hundred participants used the BioRehab System during six months of clinical testing. The results of the survey and interview were successful. The clinicians reported that clients of all ages approved of the BioRehab System and enjoyed competing with the computer games.
Published by: Rehabilitation Engineering & Assistive Technology Society of North America (RESNA) (Website:http://www.resna.org)
ISBN: 0-932101-42-9
This publication is included in the library of the National Rehabilitation Information Center (NARIC), accession number O13653

