Cognitive Skills Tutorial Program
Products are listed alphabetically.
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ABC'S & NUMBERS (MODEL 550FP) ABC's and Numbers, model 550FP, is a cognitive skills tutorial program designed to teach to recognize letters and numbers for individuals with a learning disability. The set features 36 full color picture cards with all the letters of the alphabet in lower case and numbers one through ten....[More Information]
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ADJECTIVES AND OPPOSITES: LEARNING AT THE CIRCUS
Adjectives and Opposites: Learning at the Circus is a tutorial program designed to introduce and reinforce the concept of adjectives and opposites for children with language-learning, developmental, severe physical or cognitive disabilities, or autism. This program strengthens vocabulary, teaches adjectives and opposites, and reinforces basic concepts. Before the program begins, the instructor selects an activity and interface and decides whether to use the game for encouragement and reinforceme...[More Information]
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ASSOCIATION PICTURES Association Pictures is a two-level cognitive skills tutorial program designed for cognitive training based on the use of pictures. The first level is a picture identification task requiring users to correctly match a picture with a prompt (e.g., "Find the lamb"). The second level is an association task. At this level, users must correctly determine which picture displayed on the screen can be associated with a prompt (e.g., "What goes with key?"). Responses are made by pressing the space bar an...[More Information]
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AUTISM & PDD: ASSOCIATIONS INTERACTIVE SOFTWARE (MODEL N44-0-WS)
Autism & PDD: Associations Interactive Software, model N44-0-WS, is a language tutorial program designed for use by children with autism or pervasive developmental disorder. This program teaches 45 pairs of things that go together in five computerized stories with animation and sound effects. Stories star a character called Buddy Bear. The program uses common everyday objects to teach association skills. Users are asked questions about the associations, with three response choices included for e...[More Information]
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AWAY WE RIDE Away We Ride is a cognitive skills tutorial program designed for use by young children through pre-teens with cognitive or multiple disabilities. This CD-ROM program offers six familiar songs related to transportation, including "Down by the Station," "Daisy, Daisy," and "Row, Row, Row Your Boat," for learning transportation concepts through activities such as finding the correct picture, sound, associated object, or word. A cause and effect option and a choice of the number of onscreen picture...[More Information]
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BASIC CONCEPT PICTURES INTERACTIVE SOFTWARE
Basic Concept Pictures Interactive Software is a cognitive skills tutorial program designed for use by students with cognitive or learning disabiities. This multi-sensory program provides nearly 1,000 items to help students acquire concepts of quantity, description, and position. The student receives immediate feedback after each response. The program can be used by multiple students, working independently or with an instructor. Lessons can be custom-designed for each student. The program can re...[More Information]
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BIG / LITTLE I Big/Little I is a pre-reading tutorial program, a cognitive skills training program, and training system for matching/sorting/ assembly to teach the difference between the concepts of big and little to 1 to 4 users. This single switch scanning program uses a little bear to scan between big and little items. The program can be configured by the teacher or clinician to show a variety of different sizes, and scanning speed may be adjusted. COMPATIBILITY: For use on Apple and Macintosh computers. SY...[More Information]
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BUILD-A-SENTENCE
Build-a-Sentence is a language tutorial program designed for use by children with developmental or learning disabilities, autism spectrum disorder, language disabilities, or hearing impairments, or adults with aphasia. This interactive program strengthens labelling of nouns, verbs, and objects and production of 2- and 3-part sentences. Features include graded levels of difficulty; use of high frequency everyday vocabulary; modification of vocabulary to suit user needs; practice nouns or pronouns...[More Information]
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CAPTAIN'S LOG: THE COMPLETE COMPUTERIZED MENTAL GYM
The Captain's Log is a cognitive skills, memory improvement, and visual perceptual training program designed for use by individuals with brain injury, cognitive disabilities, or learning disabilities. It contains a wide range of cognitive exercises to help develop attention, concentration, memory, eye-hand coordination, basic numeric concepts, and problem solving/reasoning skills. Modules include Attention Skills - Developmental; Visual Motor Skills; Conceptual Skills; Numeric Concepts/Memory Sk...[More Information]
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CAUSE AND EFFECT AMUSEMENT PARK
Cause and Effect Amusement Park is a cause and effect training program designed for use by individuals with cognitive disabilities. It is designed to improve tracking ability of objects and increase the user's attention span. This program is made up of 16 activities with an amusement park theme: Ferris wheel, shoot the water in the clown's mouth, shooting gallery, knock over the cans with the baseball, popcorn machine, ray guns, dolphin show, bumper cars, car wash, motorcycle stunts, bowling, ri...[More Information]
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CAUSE AND EFFECT FACTORY
Cause and Effect Factory is a cause and effect training program designed for use by individuals with cognitive disabilities. Designed to improve tracking ability of objects and increase the user's attention span, it is made up of 12 segments with a factory and assembly line theme. This program is an age appropriate cause and effect program but can also be used with younger children for its sound and graphics. Pressing the switch will cause another part of the assembly line process to continue. A...[More Information]
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CHOOSEIT! MAKER 2
ChooseIt! Maker 2 is a lesson authoring program designed to enable teachers of children with learning, cognitive, upper extremity, and fine motor disabilities or spinal cord injury to create customized, switch-accessible choice training programs for their students. This program is similar to SwitchIt! Maker (see separate entry) but is intended to create activities for students who have advanced beyond cause and effect programs and need to begin to make choices. It enables teachers and other user...[More Information]
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COGREHAB - XP: COMPUTER PROGRAMS FOR COGNITIVE REHABILITATION COGREHAB – XP: Computer Programs for Cognitive Rehabilitation are cognitive rehabilitation programs to aid therapists and others involved in rehabilitation to evaluate cognitive function and provide training in associated cognitive and information processing problems. The series includes a collection of programs which address various cognitive functions impaired by brain injury from head trauma, stroke, brain tumor surgery, anoxia, and brain infections. The cognitive domains include: Memory, Att...[More Information]
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COGS
COGS is a problem solving and communication skills training program designed for use by adults with profound cognitive disabilities. Activities are presented through a series of modules designed to facilitate communication between users and caregivers. Modules include Emotions, Spatial Relationships, Choice Restaurant, Lost Keys, and Draw. The modules present real life scenarios in a way that is age-appropriate for adults. With respect for individuality, the modules are designed to stimulate use...[More Information]
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COLORFUL CLIPS SOFTWARE Color Clips Software is a cognitive and perceptual skills training program designed to enhance spatial relationship and direction following skills for individuals with a cognitive or physical disability. As a part of the Colorful Concepts Series (see separate entry), this is the most advanced program. It uses clips to teach the difference between up and down, and right and left, and to teach the concept of following directions. Reading skills are not necessary for effective use of the software. ...[More Information]
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COLORFUL CONCEPTS SOFTWARE Colorful Concepts Software is a cognitive skills tutorial program designed to provide a true multisensory learning experience for individuals with cognitive or neurological or phisical disability. Through these software programs, students will build word and number recognition skills; enhance their vocabulary; learn to discriminate between size, shape and color; and learn to follow directions. Program titles include: Colorful Words, Colorful Dimensions, Colorful Numbers, and Colorful Clips (see ...[More Information]
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COSMO'S PLAY AND LEARN SOFTWARE
Cosmo's Play and Learn Software is a cause and effect training program designed for use by children with cognitive, neurological, or upper extremity disabilities. This software is intended for use with the Mission Control computer input device (see separate entry) and enables the child to control a virtual CosmoBot to explore and enjoy a virtual playground. The software helps users to target goals of literacy, cause and effect, attention to task, and verbal skills....[More Information]
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CREATURE CAPERS
Creature Capers is a single switch program designed to improve attention skills and teach cause and effect, turn-taking, and switch use for individuals with developmental, cognitive, visual or physical disabilities or autism. Its benefits include increasing auditory and visual attention; training cause and effect and turn taking; developing intentionality; and offering recreational enjoyment. Users activate a single switch, touch screen, or the space bar to make "creatures" perform animated rout...[More Information]
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CRITICAL THINKING FOR EVERYDAY SITUATIONS (CTES) Critical Thinking for Everyday Situations is a cognitive skills tutorial and problem solving skills training program designed for use by individuals with cognitive, learning, or vision disabilities. This series of 18 duplicatable interactive CD-ROMs with activity sheets and 18 online lessons can be used by high school students and adults independently or in groups. The lessons were designed to provide students with an opportunity to learn and practice critical thinking skills, formulate their th...[More Information]
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DAKIM BRAINFITNESS SOFTWARE
Dakim BrainFitness Software is a cognitive skills and memory improvement tutorial program designed to enhance or maintain memory and other cognitive functions in seniors, people with cognitive, neurological or memory disabilities or individuals with brain injury. This software provides a structured system of exercises designed to help the user stimulate six essential cognitive domains: short-term memory, long-term memory, language, computation, visuospatial orientation and critical thinking. Dak...[More Information]
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DAKIM BRAINFITNESS SYSTEM
The Dakim BrainFitness System is a computer with touch screen that comes with a cognitive skills and memory improvement tutorial program designed to enhance or maintain memory and other cognitive functions in seniors, people with cognitive, neurological or memory disabilities or individuals with brain injury. The system consists of a touch screen computer (with no keyboard or mouse), a pair of stereo headphones, and the Dakim BrainFitness Software (see separate entry), which is preloaded onto th...[More Information]
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DINOSAUR GAME The Dinosaur Game is a pre-reading tutorial program and a cognitive skills tutorial program for one to four players, ages 3 to 5 years, designed to teach children the concepts of sequencing, turn taking, and color identification. The computer game uses a game board format with single-switch operation. The first press of the switch spins the spinner to randomly select the color square to which the player's dinosaur progresses. Subsequent switch presses move the dinosaur, thus racing the others ho...[More Information]
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DT TRAINER
DT Trainer is an academic tutorial program designed for use by children with autism or cognitive or learning disabilities. This software is designed for independent use by students who are developmentally between the ages of 2 to 9, easily distracted or overloaded, not well self-directed or motivated, have difficulty following directions,
require moderate to substantial repetition, and need maintenance of previously learned materials. The software is designed to motivate individuals to perfor...[More Information]
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EARLY CONCEPTS Early Concepts is a pre-reading tutorial program, a cognitive skills tutorial program, a training system for matching/sorting/assembly, and a problem solving program designed to teach children, ages 3 to 5 years, the concepts of what is missing from an object, and matching objects. One to four children may participate using single-switch or touchWindow (see separate entry) operation. The scanning speed (time that the cursor remains on a selection waiting for a user to make a selection) may be ad...[More Information]
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EARLY LEARNING CURRICULUM ONLINE (ELCOO) The Early Learning Curriculum Online is an academic tutorial, independent living skills and problem solving skills training program designed for use by parents and teachers working with pre-school children with cognitive, learning, or vision disabilities. This series of 43 online lessons can be used by parents and teachers at home or in school to instruct children about readiness and critical thinking skills in six areas - Math and Problem Solving Skills; Reading and Language Development; Develo...[More Information]
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