Skip navigation View an alternate layout of this website with limited styles and no horizontal scrolling
Menu
Skip to Quick Links

Mobility Training Program

Products are listed alphabetically.

Page 1 of 1

  1. BALANCE TRAINING SYSTEM FOR CHILDREN -------- PROTOTYPE --------- PURPOSE: To create a prototype of a balance training system for children with disabilities using Wii balance board technology. Students from Rice University linked together five Wii balance boards to a computerized motion tracking system and developed a game based on this system to help children advance their balance skills. The boards are lined up in a row between active handrails that provide feedback on how heavily users depend on their arms. The game requires the...[More Information]

  2. CRAWL-THROUGH BEAD CHAIN WITH MUSIC (MODEL 206) Picture of CRAWL-THROUGH BEAD CHAIN WITH MUSIC (MODEL 206) The Crawl-Through Bead Chain with Music, model 206, is a sensory integration activity designed for use with children with mobility, visual, neurological, and cognitive disabilities This bead-chain curtain is suspended from a free-standing frame that enables children to crawl through. As the child crawls through, moving the bead chains activates a built-in music box, providing auditory reinforcement of movement....[More Information]

  3. HANDS AND FEET MARKERS (MODELS THC02107 & THC02108) Picture of HANDS AND FEET MARKERS (MODELS THC02107 & THC02108) Hands and Feet Markers, models THC02107 and THC02108, are floor footprints and hand markers designed for use in by children with disabilities during motor skills activities. These colorful hand and feet markers can be used by therapists and classroom educators to create activities that combine movement and cognitive skills. They can placed to set up an obstacle course that requires motor planning, right left discrimination, bilateral coordination, and other therapeutic goals. These tough, poly v...[More Information]

  4. MOVE ON Picture of MOVE ON -------- PROTOTYPE --------- PURPOSE: To design a prototype of a temporary training device that assists patients who have experienced a stroke to recover faster and overcome fine and gross motor disabilities. The neuroelectric signals of some stroke victims are too low for complete muscle contraction. Move On is an exoskeletal orthosis that is strapped to a person's leg, hip and lower torso. The device senses adynamic muscle signals and translates them into a desired movement. It can also help ...[More Information]

  5. RECOGNIZING LANDFORMS: AN AUDIO-TUTORIAL PROGRAM IN MAP STUDY (MODEL 1-01110-00) Picture of RECOGNIZING LANDFORMS: AN AUDIO-TUTORIAL PROGRAM IN MAP STUDY (MODEL 1-01110-00) Recognizing Landforms: An Audio-Tutorial Program in Map Study, model 1-01110-00, is audio map skills training designed for use by students who are blind or have low vision. This audio program uses fun characters on audio cassette tape to introduce 40 map reading skills, such as distinguishing mountains from valleys and channels from bays. The program includes ten brightly colored tactile landforms; six two-track, 1 7/8 ips (inch per second) cassette tapes; and teacher's and program manuals in pr...[More Information]

  6. SOMATOSENSORY BEAD CHAIN (MODEL 355) The Somatosensory Bead Chain, model 355, is a sensory integration activity designed for use with children with cognitive, neurological, and visual disabilities. Mounted on a sturdy plastic base with suction cups to secure it in position, this bead curtain provides sensory reinforcement as the child reaches out to cause the bead chains to move....[More Information]

  7. SPORTIME DIRECT CUE The Sportime Direct Cue is a direction tutorial program designed to guide the direction, movement and placement of body parts for young children (early walkers) and chair users. The program can be used individually or in group sessions. The components consist of curved lines, hand and foot prints, and arrows fabricated from a pliable vinyl material. The user is able to construct multi-sized circles, walk-along pathways, or a pattern of choice with arrows directing the way. OPTIONS: There are six...[More Information]

  8. WALKING MOTIVATOR -------- PROTOTYPE --------- PURPOSE: Design a motivational walking device for an child with cerebral palsy and autism. The goal was to build a device that would use music to stimulate the consumer to walk on his own. The Walking Motivator is a motion-activated music player that includes a pedometer to detect motion, a microprocessor, an MP3 music player, and headphones. Other than the headphones, the entire device fits inside a small pouch that straps onto the consumer’s hip. As long as the co...[More Information]

Page 1 of 1

View discontinued Products (8)

AbleData, 8630 Fenton Street, Suite 930, Silver Spring, MD 20910. 1-800-227-0216.
Maintained for the National Institute on Disability and Rehabilitation Research of the U.S. Dept. of Education
by ICF Macro under Contract No. ED-04-CO-0018/0007.

The records in AbleData are provided for information purposes only. Neither the U.S. Department of Education nor ICF Macro has examined, reviewed, or tested any product, device, or information contained in AbleData. The Department and ICF Macro make no endorsement, representation, or warranty express or implied as to any product, device, or information set forth in AbleData. The views expressed on this site do not necessarily represent the opinions of the Department of Education, the National Institute on Disability and Rehabilitation Research, or ICF Macro.