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Cognitive Skills Tutorial Program

Products are listed alphabetically.

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  1. MEMORY I Picture of MEMORY I Memory I is a series of four different types of memory training programs. Spatial Memory asks users to learn an escape route from a concentric maze, where a correct guess advances the user and an incorrect one returns the cursor to the beginning. Verbal Memory (Sequenced Words) presents a series of words and asks the user to select the same words from an array of sixteen words, in the order that they were presented. Auditory Memory presents one or more tones that seem to slide up or down the sca...[More Information]

  2. MEMORY II Picture of MEMORY II Memory II is a series of different memory training programs, an advanced version of Memory I (see separate entry). Spatial Memory (Objects/ Locations) presents an array of 30 objects with a frame briefly around one or two objects; the user must recall and select the framed item. Visual Memory (Sequenced/Spatial) asks the user to recall which of 12 squares changed colors, first a single square change then a sequence of color changes. Recognition Recall presents 19 objects for a clinician-set peri...[More Information]

  3. MORE FUN WITH DIRECTIONS HD Picture of MORE FUN WITH DIRECTIONS HD More Fun With Directions HD is a voice output language, vocabulary tutorial program and a cause and effect and behavior training program designed for use by language therapists and parents working with children who have cognitive, communication, developmental, or learning disabilities or autism. This application (or app) allows a therapist or parent to use an Apple iPad to help children to practice listening, auditory memory and auditory processing as well as following directions and learning co...[More Information]

  4. MORE FUN WITH DIRECTIONS HD LITE Picture of MORE FUN WITH DIRECTIONS HD LITE More Fun With Directions HD Lite is a voice output language, vocabulary tutorial program and a cause and effect and behavior training program designed for use by language therapists and parents working with children who have cognitive, communication, developmental, or learning disabilities or autism. This application (or app) allows a therapist or parent to use an Apple iPad to help children to practice listening, auditory memory and auditory processing as well as following directions and learni...[More Information]

  5. MOTHER GOOSE SAYS (MODEL 4013) Mother Goose Says, model 4013, is an auditory game designed to improve cognitive skills, memorization, matching and sorting for children with a learning disability. Mother Goose is the main character who guides children through common nursery rhymes that they can listen to and recite as they learn to read and build language skills. Included are four colorful game boards that teach shapes, colors, numbers, and matching skills. The game can be used by one or two palyers....[More Information]

  6. MY OWN PAINT PROGRAM My Own Paint Program is a cognitive skills tutorial program designed for use by young children through adults with cognitive or multiple disabilities. This program offers three painting activities: In the first, when the student activates the switch, the paint brush chooses a color and paints a vehicle. A musical reinforcer sounds when the picture is completed. The second activity enables the student to select the color(s) to paint the vehicle parts any color desired. The third activity enables ...[More Information]

  7. NO-GLAMOUR AUDITORY PROCESSING INTERACTIVE SOFTWARE Picture of NO-GLAMOUR AUDITORY PROCESSING INTERACTIVE SOFTWARE No-Glamour Auditory Processing Interactive Software is an auditory perceptual training program designed for use by children with learning or communication disabilities. This software uses a multi-sensory approach to training students in auditory processing skills, from simple auditory reception to complex problem solving tasks. The program improves auditory processing skills in these areas: auditory reception, following directions, recognizing absurdities, phonological awareness, details, exclus...[More Information]

  8. ODD ONE OUT PACK Picture of ODD ONE OUT PACK Odd One Out Pack is a voice output flash card program and a language and vocabulary tutorial program designed for use by therapists and teachers working with children who have cognitive, communication, developmental, hearing, learning, or physical disabilities or autism. This application (or app) allows a therapist or teacher to use their Apple iPhone, iPod Touch or iPad to help children work on semantic reasoning skills. The app covers a range of everyday semantic categories and comes with thre...[More Information]

  9. PADDED FOOD Padded Food is a pre-reading tutorial program, a cognitive skills tutorial program, and a training system for matching/sorting/assembly designed as a matching or categorizing activity for children ages 18 months to 5 years. An assortment of familiar foods is depicted on the PowerPad (see separate entry) or IntelliKeys overlay. When a food is selected, it appears on the monitor and the speech synthesizer pronounces the name of the food. The complete set includes a program disk and an overlay. COM...[More Information]

  10. PARENT EARLY CHILDHOOD EDUCATION SERIES (MODELS 7-96200, 7-96201, 5-96201 & 5-96202) Picture of PARENT EARLY CHILDHOOD EDUCATION SERIES (MODELS 7-96200, 7-96201, 5-96201 & 5-96202) The Parent Early Childhood Education Series is a set of training materials designed to provide instruction for developing critical skills for parents and teachers of children who are visually disabled. It consists of nine activity sheets each of which describes specific techniques parents can use to help their visually disabled child achieve maximum growth in a key developmental area. Activity areas include cognitive skills, communication, eating skills, emotional development, general suggestion...[More Information]

  11. PLAY ATTENTION Play Attention is a biofeedback-based cognitive and behavioral training program designed for use by children with cognitive or learning disabilities affecting attention, concentration, or focus. The system includes a sensor-lined helmet that is worn by the child. The sensors monitor the child's attentive state and cognitive process, which is fed into a small interface system that attaches to a computer (not included). Users complete a series of video game-like exercises that are controlled by th...[More Information]

  12. POCKET & TAILS GO EXPLORING Pocket & Tails Go Exploring is a cognitive and perceptual skills training program designed to teach alphabet, numbers, shapes and colors for individuals with a cognitive or physical disability. Two Wanderoos lead students into a learning plaufround where the sights and sounds of the world are brought to life. As students explore, they learn about the environment, plants, water life, animal habitats, mountains, fields, wetlands, glaciers, transportation and locomotion. Students can fill a multime...[More Information]

  13. PUTT-PUTT GOES TO THE MOON Putt-Putt Goes to the Moon is a cognitive skills tutorial program designed to develop logic and critical thinking skills for individuals with a cognitive or physical disability. Students help Putt-Putt and Rover, who accidentally land on the moon, rebuild a rocket and accomplish a few good deeds for the Moon People before they can return home. Hundreds of secret click points turn Putt-Putt into an animated story that unfolds under students' direction with a variety of outcomes. This program is a...[More Information]

  14. PUTT-PUTT JOINS THE PARADE Putt-Putt Joins the Parade is a cognitive skills tutorial program designed to develop critical thinking and problem solving skills for individuals with a cognitive or physical disability. Students help Putt-Putt tackle the local car wash, explore a toy store, rescue a lost puppy, and more, before heading to his front row spot in the parade. Students have direct control over the actions in the interactive story, which offers activities and logic puzzles to challenge the individual. Outcomes will ...[More Information]

  15. RACERS 20+ MODEL BUILDING SET (MODEL 12055) Picture of RACERS 20+ MODEL BUILDING SET (MODEL 12055) The Racers 20+ Model Building Set, model 12055, is a toy designed to enhance eye hand coordination, fine motor skills, cognitive skills, visual stimulation, and matching, sorting and assembly skills for children with physical, cognitive or sensory disabilities. The set contains over 400 snap-together pieces, including connectors, bricks, and wheels children can use to build jet planes, tow trucks, and dragsters. Two K'NEXMEN toy figures are included for after-build play. The set comes with a sto...[More Information]

  16. RECEPTIVE IDENTIFICATION Picture of RECEPTIVE IDENTIFICATION Receptive Identification is a perceptual training program, an auditory perceptual training program, a behavior training program, a cognitive skills tutorial program, and a language tutorial program designed for use with children with low vision or learning, communication, cognitive or hearing disabilities or autism. This application (or app) allows a parent or teacher to use their Apple iPad, iPhone or iPod Touch to help children comprehend simple instructions and practice effective listening be...[More Information]

  17. RECEPTIVE IDENTIFICATION BY CLASS Picture of RECEPTIVE IDENTIFICATION BY CLASS Receptive Identification by Class is a perceptual training program, an auditory perceptual training program, a behavior training program and a cognitive skills and language tutorial program designed for use with children with low vision or learning, communication, cognitive or hearing disabilities or autism. This application (or app) allows a parent or teacher to use their Apple iPad, iPhone or iPod Touch to teach a child or student to talk about things rather than just labeling them. The app co...[More Information]

  18. RECEPTIVE IDENTIFICATION BY FEATURE Picture of RECEPTIVE IDENTIFICATION BY FEATURE Receptive Identification by Feature is a perceptual training program, an auditory perceptual training program, a behavior training program and a cognitive skills and language tutorial program designed for use with children with low vision or learning, communication, cognitive or hearing disabilities or autism. This application (or app) allows a parent or teacher to use their Apple iPad, iPhone or iPod Touch to teach a child or student to talk about things rather than just labeling them. The app ...[More Information]

  19. RECEPTIVE IDENTIFICATION BY FEATURE, FUNCTION AND CLASS Picture of RECEPTIVE IDENTIFICATION BY FEATURE, FUNCTION AND CLASS Receptive Identification by Feature, Function and Class is a perceptual training program, an auditory perceptual training program, a behavior training program and a cognitive skills and language tutorial program designed for use with children with low vision, learning, communication, cognitive or hearing disabilities or autism. This application (or app) allows a parent or teacher to use their Apple iPad, iPhone or iPod Touch to teach a child or student to talk about things rather than just label...[More Information]

  20. RECEPTIVE IDENTIFICATION BY FUNCTION Picture of RECEPTIVE IDENTIFICATION BY FUNCTION Receptive Identification by Function is a perceptual training program, an auditory perceptual training program, a behavior training program and a cognitive skills and language tutorial program designed for use with children with low vision or learning, communication, cognitive or hearing disabilities or autism. This application (or app) allows a parent or teacher to use their Apple iPad, iPhone or iPod Touch to teach a child or student to talk about things rather than just labeling them. The app...[More Information]

  21. RELATIONAL CONCEPTS PACKAGE A training program for learning basic quantitative and seriation concepts. The concepts of more and less are taught in drill and practice programs, and a seriation program provides practice in the arrangement of from small to big and big to small. 31 page manual....[More Information]

  22. ROCKETS TO THE MOON Rockets to the Moon is a pre-reading tutorial program and cognitive skills tutorial program for one to four players, ages 3 to 5 years, designed to teach children the concepts of turn taking, sequencing, and color identification. The computer game uses a game board format with single switch operation. A player presses a switch to spin a spinner which randomly selects a color. The player then presses the switch to advance the rocket to that color, thus racing to the moon. COMPATIBILITY: For use o...[More Information]

  23. SEMANTIC DEVELOPMENT USING CODE BREAKING STRATEGIES Semantic Development Using Code Breaking Strategies is a cognitive skills tutorial program designed to have users determine an unknown sentence using an alphanumeric code. Blanks indicating the length of words in the code appear at the top of the screen. In the center of the screen, the coding strategy appears, indicating the code value for each letter. At the bottom of the screen is a prompt indicating what letter should be entered (e.g., "Enter the letter for code 7"). One code and ten lessons...[More Information]

  24. SILLY SANDWICH Silly Sandwich is a pre-reading tutorial program, a language skills tutorial program, and a cognitive skills tutorial program designed for 1 to 4 users, age 18 months and up. Children build a sandwich by selecting from pictures on a PowerPad (see separate entry) or IntelliKeys overlay. At Level Ia, the child selects any of six items; at Level Ib, the child locates the item specified. At Level IIa, user selects any of 12 items; at Level IIb, the user selects the item specified. COMPATIBILITY: For...[More Information]

  25. SMART TABLE Picture of SMART TABLE The SMART Table interactive learning center is a touch screen and educational aid designed for use by children with learning, cognitive, fine motor or developmental disabilities. This multitouch, multiuser system is designed to encourage collaboration, consensus building and problem solving. The SMART Table is large touch screen mounted on a cabinet so it lays flat horizontally at a height that makes it easily viewed and used by children. It is intended to provide students with a gathering place...[More Information]

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