Products are listed alphabetically.
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2 LIGHT CHOICE INDICATOR (MODEL 20) --- DISCONTINUED. (Verified 04/2009) RETAINED IN DATABASE FOR REFERENCE. --- The 2 light Choice Indicator, model 20, is a control switch assessment system designed for yes/no responses or choice testing and training. A snap-action switch is installed below each of the large lights, which are raised slightly above the boxes. Direct physical force against either light deflects the switch, causing the light to illuminate. Lights are red and amber. Each light has an auxillary switch jack, and the en...[More Information]
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ACCESS KIT SWITCH AND MOUNTING ASSESSMENT KIT
--- DISCONTINUED. (Verified 1/2004) RETAINED IN DATABASE FOR REFERENCE. --- The Access Kit Switch and Mounting Assessment Kit is a control switch assessment system including a variety of switch mounting hardware and an assortment of switches designed for use by individuals with upper extremity disabilities. This set includes a Yellow Accessible Switch, a Happy Face Buddy Button, a Red Big Buddy Button, a Grasp Switch, a Micro Light Switch, a Mini Cup Switch, a Pillow Switch, a Green Plate Switch...[More Information]
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ACTIVE THERAPY SYSTEM (ACTS) --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Active Therapy System (ACTS) is a software and hardware package for training and tracking switch operation. Up to eight switches can be connected to a special switch interface. These switches can control up to twelve devices (reinforcers): eight battery-powered devices and four 120 volt electrical appliances. The ACTS software controls how the switches function and collects data on switch activations. A "timed" mode allows the user to con...[More Information]
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ACTIVITY BOARD --- DISCONTINUED. (Verified 4/2000) RETAINED IN DATABASE FOR REFERENCE. --- Activity Board is a communication training aid consisting of 21 three-inch squares in a seven by three array. The array is covered by a sheet of clear plastic that may be removed so that pictures, symbols, letters, numbers, colors, or shapes may be placed in the grid squares. Selections are made by pressing on a square. Multiple overlays may be constructed for a variety of users. The 21 squares on the Activity Board may ...[More Information]
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ANALYZER --- DISCONTINUED. (Verified 04/94) RETAINED IN DATABASE FOR REFERENCE. --- Analyzer is a device used with a computer for establishing criteria and recording training sessions in switch use. Eight input jacks can be set to specify type of input device and switching sequences. Toys, lights, or appliances can be plugged into the four output jacks. Logic and data processing capabilities of the computer may be used to set up and analyze switch training sessions. A terminal strip is included with the ...[More Information]
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AUDIO CALLER/SWITCH (MODEL AS 11-3) --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Audio Caller/Switch uses a Soft Touch switch (included; see entry) to activate a chime signal. A selector switch enables the device to operate as a Soft Touch switch. The touch sensitivity may be adjusted. The device may be used in any position including upside down. Audio Caller/Switch has an RCA-type phono jack. DIMENSIONS: 4.5 x 3.25 x 3 inches....[More Information]
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BATTERY INTERRUPTERS (MODELS 250100, 250140, & 250130) --- DISCONTINUED. (Verified 9/1999) RETAINED IN DATABASE FOR REFERENCE. ---The Battery Interrupters are control switch assessment systems designed to allow battery-operated devices to be controlled using an ability switch. The interrupter consists of a cable that connects the switch to the device to be controlled. When the interrupter is in place, the battery connection is interrupted; a switch may then be used to restore the electrical circuit and control the device. Three models are available:...[More Information]
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BEEPER BOX --- DISCONTINUED. (Verified 4/1999) RETAINED IN DATABASE FOR REFERENCE. --- The Beeper Box is a portable switch-activated box with adjustable sound used to provide simple auditory feedback for switch use training, for switch use evaluation, or for simple communication response. A switch is plugged into the standard switch jack on the box. When the switch is activated, a tone is emitted. The tone may be adjusted by the user to permit discrimination between boxes when more than one box is used. Pi...[More Information]
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CHIME BOX --- DISCONTINUED. (Verified 9/1999) RETAINED IN DATABASE FOR REFERENCE. ---The Chime Box is a control switch assessment device designed to produce a chiming sound when an attached switch is activated. When a switch is connected to the miniature jack, a "ding-dong" sound is produced as long as the switch is activated. POWER: Runs on a 9-volt battery (included)....[More Information]
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COUNTER BOX --- DISCONTINUED. (Verified 9/1999) RETAINED IN DATABASE FOR REFERENCE. ---The Counter Box is a control switch assessment system designed to count the number of times a switch is activated. The switch is plugged into the Counter Box, and the number of activations is displayed on an LCD readout on the face of the device. A zero button allows the counter to be reset at any time. POWER: Two "N" cells (provided) with a nominal battery life of 4 years. DIMENSIONS: 4.25 x 3.25 x 2 inches. WEIGHT: 6 ou...[More Information]
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CREATURE CHORUS --- DISCONTINUED. (Verified 2/2005) REPLACED BY CREATURE CHORUS STERLING EDITION (SEE SEPARATE ENTRY). RETAINED IN DATABASE FOR REFERENCE. ---Creature Chorus is single switch keyboard modification program designed to introduce the concepts of cause and effect, turn taking, visual tracking, discrete pointing, and use of a single switch for indiviudals with developmental, physical or visual disabilities. There is a set of six games for use with the TouchWindow (see entry) and six games for use wit...[More Information]
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ENHANCED ASSESSMENT PACKAGE (MODEL C1020) --- DISCONTINUED. (Verified 07/94) RETAINED IN DATABASE FOR REFERENCE. --- Control switch assessment system and software programs. Complete package for aiding in the selection of the appropriate switch for a disabled user. Objective time measurements used. Package includes: Apple computer; color monitor; disk drive; and Single Switch Assessment program, Motor Training Games program and Evaluation System-Visual/Perceptual Diagnostic Testing and Training program. Input devices: switch input/output...[More Information]
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FLEXI-FORMBOARD --- DISCONTINUED. (Verified 08/96) RETAINED IN DATABASE FOR REFERENCE. --- Flexi-Formboard is a tray that can be used to control battery operated toys or other battery operated devices (extra). The tray has 12 removeable three-dimensional shapes (star, square, crescent, etc.) that fit into specific indentations in the tray. The toy or other device is plugged directly into the tray. When a shape is inserted into the correct indentation, the battery operated toy will turn on. A time control allows...[More Information]
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I CAN TALK --- DISCONTINUED. (Verified 10/2007) RETAINED IN DATABASE FOR REFERENCE. --- I Can Talk is a program designed to teach scanning selection for communication. The program has a communication option and a teaching option. In the communication mode, the screen is divided into a grid of sixteen squares, each containing a word and a picture representing that word. A cursor scans through the squares, and the student makes selections by activating a single switch plugged into the game port of the Apple....[More Information]
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INTERACTION GAMES --- DISCONTINUED. (Verified 10/2000) RETAINED IN DATABASE FOR REFERENCE. --- Interaction Games is a modified game program written for two switch users to play at the same time for individuals with a physical disability. The game set consists of nine games designed to teach cognitive, early academic and switch operation skills. Reading skills are not required to operate the games; verbal directions and auditory feedback are given. While playing the games, the visual-motor skills of press-release,...[More Information]
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JOYSTICK MASTERY --- DISCONTINUED. (Verified 07/94) RETAINED IN DATABASE FOR REFERENCE. --- Joystick Mastery is a simulation program intended to teach control of joystick-equipped wheelchairs. The program consists of six programs, of varying difficulty, that cover changing directions and avoiding obstacles. A user data management file and a joystick are included. COMPATIBILITY: For use on Apple II computers....[More Information]
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KEYPAD (MODEL 2425) --- DISCONTINUED. (Verified 2/2005) RETAINED IN DATABASE FOR REFERENCE. --- Keypad is a 3 x 5 array of switches, each activated by pressing on a square plate. The Keypad is low-profile, and each switch is 2.75" square. The switches are covered by a transparent, seamless, flexible plastic cover. Picture or word overlays for each key can be placed underneath the cover. Switches produce an audible click when pressed, and require 100 grams of pressure to activate. The Keypad has a 9-pin D connector,...[More Information]
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KEYPAD TRAINER (MODEL 2426) --- DISCONTINUED. (Verified 2/2005) RETAINED IN DATABASE FOR REFERENCE. --- Keypad Trainer is a device that accepts input from the TASH Keypad (see entry), or from any combination of five switches, and controls the operation of battery-powered toys or other low power switch-operated devices. The Keypad is connected to the Keypad Trainer, and up to three devices can be plugged in. The user programs the Trainer so that certain keys or combinations of keys will activate either (a) one of three swit...[More Information]
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LIGHT RESPONSE SYSTEM (MODEL 21S) --- DISCONTINUED. (Verified 04/2009) RETAINED IN DATABASE FOR REFERENCE. --- The Light Response System, model 21S, is a control switch assessment system designed for training cause and effect at progressively complex levels. It features two separate lights (red and amber) similar in construction to model 20 (see separate entry), and a 3-foot connecting cable for joining lights while maintaining perceptual distance. There is a snap-action switch in each box, and an auxillary switch jack is provid...[More Information]
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MOTOR TRAINING GAMES (MODEL S70) --- DISCONTINUED. (Verified 10/2000) RETAINED IN DATABASE FOR REFERENCE. --- Motor Training Games is a modified game program designed for pre-computer switch training. The program is a set of 14 single switch input games and formal activities designed to teach cognitive and switch-operation skills. Skills developed with these games are directly transferred to use of the Adaptive Firmware Card or Ke:nx computer access technology (see separate entries) and switch-activated electronic communication...[More Information]
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MOUNTING ASSESSMENT KIT (MODEL 5992) --- DISCONTINUED. (Verified 2/2005) REPACED BY SWITCH MOUNTING ASSESSMENT KIT, MODEL 65992. RETAINED IN DATABASE FOR REFERENCE. --- The Mounting Assessment Kit, model 5992, is a control switch mounting hardware assessment kit designed for evaluating individuals who use switches. It consists of a basic assortment of all TASH mounting hardware in a carrying case including: universal swivel clamp, wheelchair swivel clamp, universal table mount, luxo arm, gooseneck (13 and 19 inch), bushing, pinch c...[More Information]
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PLAY AND MATCH --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Play and Match is a cognitive skills tutorial program designed to reinforce picture recognition and switch operation. Instructions are included for making the simple four-key extended keyboard used to play these matching activities. There are six disks with one or two matching activities a piece. Matching pictures are placed on the keys of the keyboard. When a picture is shown on the computer screen, if the student resp...[More Information]
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POINT TO PICTURES DISCRIMINATION KIT --- DISCONTINUED. (Verified 3/93) RETAINED IN DATABASE FOR REFERENCE. --- The Point to Pictures Discrimination Kit is an authoring program that allows low functioning individuals to control battery operated toys with a PowerPad and a computer. When the user touches a defined location on the PowerPad, a graphic image appears on the monitor, a phrase is spoken by a speech synthesizer, and the toy stays on as long as pressure is maintained. The program is designed to teach skills necessary to make ...[More Information]
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PUZZLE SWITCHES --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Puzzle Switches are sets of three switches. Each switch is activated by putting a simple geometric puzzle piece into the correctly shaped space. The puzzle pieces are made of wood and have handles on them. Controls are provided for determining which of the puzzle piece switches will be active at a given time. Two models are available: one with a circle, triangle and square and one with three circles. DIMENSIONS: 17 x 5.5 x 0.63 inches....[More Information]
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RABBIT SCANNER --- DISCONTINUED. (Verified 07/96) RETAINED IN DATABASE FOR REFERENCE. --- The Rabbit Scanner is a computer software program designed to teach the principles of scanning to young children. The program has been developed primarily for physically impaired preschool-aged children, but may be used with children who have a variety of handicaps. The program features a graphic of a rabbit hopping across the screen in a single horizontal line. A carrot is placed in one of five positions on the screen....[More Information]
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