Game
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MEMORY BOARD GAME --- CUSTOM ADAPTATION --- PURPOSE: To provide a group memory improvement activity at a day center for seniors. The center had requested a large, lightweigheight board game that could be mounted on a whiteboard stand and removed when not in use. The game requires players to choose two numbers from the array on the board, and if the pictures on the reverse match, the player keeps the pair. The winner is the player with the greatest number of pairs. To make the board, a piece of Masonite was cut to...[More Information]
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MYSTERY OF THE SUPERINTENDENT'S HOUSE The Mystery of the Superintendent's House is a sign language training game designed for use by children and adults who are deaf or who otherwise know sign language. Designed for two players through a large group in team aged 10 and up, this game uses a signed videotape to present the mystery of the superintendent's house which the players must solve before the house is torn down...[More Information]
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Numbered Top. ------- "DO IT YOURSELF" ENTRY ------- PURPOSE: Ten sided top with numbers; can be played by several people with the numbers added for scores. Plywood disk 6 inches in diameter marked into ten equal wedges and cut to make a ten sided figure with the segments numbered 1 to 10. A dowel, 3/8 inch by 5 inches, is glued into a hole drilled through the middle of the disk. Includes drawings. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF: London,...[More Information]
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OOPS, HOLEY SOCKS Oops, Holey Socks is an independent living skills tutorial game designed for use with individuals with cognitive disabilities. Appropriate for males and females from teens through seniors, the game requires players to match cards to pictures on the game disk and discuss the piece of clothing or grooming aid depicted and its use. The game includes two game disks (one male and one female version), two decks of cards, dice, 20 clothespins, and an instruction manual....[More Information]
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PATHWAY CHALLENGE (MODEL 3080) The Pathway Challenge, model 3080, is an maze game designed to provide bilateral activity that enhances fine motor skills for individuals with little or no motor skills in their upper extremities. It is an eye hand coordination activity that gives proprioceptive and auditory feedback. The side bars can move independently or together depending on the path drawn by the therapist. Simple paths can be drawn so that only one hand is required or more complex paths can be used to require the simultaneo...[More Information]
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Picture and Word Cards. ------- "DO IT YOURSELF" ENTRY ------- PURPOSE: Picture cards to teach object recognition. Card stock with pictures from magazines of common objects glued on, lightly varnished to help them last longer. The name of the object could be printed as well. Includes drawing. SKILLS REQUIRED: Assembly. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF: London, England: Souvenir Press: p 114-115. Also available from Prentice-Hall, Englewoods Cliffs, NJ. NARIC CALL NUMBER: R3463 P...[More Information]
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RUMMIKUB ORIGINAL WITH BRAILLE
Rummikub Original with Braille is a braille game designed for use by individuals who are blind or have low vision. This game is played like Rummy, but is played with tiles instead of cards. Players build runs of the same color or sets of the same number. The numbers are in high contrast colors, and the numbers and colors are labeled in braille. The set includes 106 tiles and 4 tile racks....[More Information]
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RUMMY STAND --- CUSTOM ADAPTATION --- PURPOSE: To enable seniors and individuals with fine motor disabilities or arthritis to play a rummy tile game. The tiles of the Rummy-O game were large enough to handle, but the holders that displayed and supported a hand of tiles proved unstable and the legs tended to fall off or collapse. New holders were fashioned of wood and a triangular support was fastened to the back of each holder to support it at an angle. The holders were painted and a piece of PVC plastic wa...[More Information]
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Roll-A-Ball. ------- "DO IT YOURSELF" ENTRY ------- PURPOSE: Game of skill involving rolling a ball into holes in a wooden board. Plywood board 18 inches square with 5 holes, a little larger than tennis balls cut into it and numbered for scoring, and a batten fastened to the back to make it tilt. Tennis balls or balls of a similar size are rolled along the floor and up the board, aimed at the holes. Includes instructions and drawings. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D TITLE: Easy to Make Toys f...[More Information]
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SOCIAL SKILL BUILDER I & II
Social Skill Builder I and II are board games designed for use by children and adults with autism or cognitive disabilities. These two board games teach social, interpersonal, safety, and problem-solving skills. Game I is designed primarily for children ages 6 to 13. It utilizes GO DO cards to help children practice initiating social interactions, greetings, and conversation skills. The WHAT IF cards help children learn problem-solving techniques for common situations, and the MIRROR cards help...[More Information]
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SONIC MATCH Sonic Match is an audio video game program designed for use by players who are blind or have low vision. In this game, similar to Bop It, the player uses the four arrow keys to match the sounds, and as time goes on, the game gets faster and faster. The longer the player lasts, the more points he or she gets for matching sounds. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: Windows 95 or higher operating system; Microsoft DirectX version 8.0 or higher....[More Information]
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SOUTHPAW FISHING GAME (MODEL 1826) The Fishing Game, model 1826, is designed to promote eye hand coordination and perception training for individuals with a physical disability. Made with washable hook and loop fabric, it only takes a touch of the fishing hook to catch one of the fish. The pole has an adjustable slide weight to provide full range proprioceptive feedback and is sized to fit clients' hands of all sizes. The kit comes with one fishing pole, two starfish, two seahorses, two fish, one weighted fish, extra fish fabric ...[More Information]
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SPEECH LINGO Speech Lingo is a speech training program designed for use with individuals with communication and cognitive disabilities. The program includes eight sets with cards for two sounds in each set. Each separately boxed, each set includes 12 pre-printed playing boards with realistic illustrations, 12 cards with corresponding cutout pictures, and instruction sheet with alternative uses. The program can be used as a bingo or matching game, to practice visual recognition, to create stories using the pi...[More Information]
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STOMPER (STAND UP VERSION) Large sturdy action oriented game. Lighted panels flash under player's feet. The object of the game is to stomp on the panel that is lit. Light and musical sound effects accompany the game play; the score lights up the front panel. The game can be customized for specialized visual or audio responses or varying speeds....[More Information]
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STOMPER (WHEELCHAIR VERSION) Wheelchair accessible action oriented game. Light board, containing large colorful squares which flash on and off, is at wheelchair users height. The object of the game is to hit the colored panel which is lit. Lights and musical sound effects accompany the game play; the score lights up the front panel. The game can be customized for specialized visual or audio responses or varying speeds....[More Information]
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Skittles. ------- "DO IT YOURSELF" ENTRY ------- PURPOSE: Game of skill requiring eye-hand coordination. Materials include a plywood base 10 by 10 inches with a wooden dowel 1/2 inch by 12 inches fastened in the middle; a piece of string is fastened to the top of the dowel and tied around a weight such as a walnut. Ten skittles - pieces of 1 inch dowel or broom handle 3 inches high - are arranged in a wide circle around the post. The object is to drop the weight so the string wraps around the pole then th...[More Information]
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TACO TREATS Taco Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine what color ingredient they receive to fill their folded laminated taco. The set includes six laminated mats, 180 playing pieces, and dice. Holding the taco shell in the hand promotes arch development and proprioceptive awareness. Filling the shell develops fine moto...[More Information]
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TATER TOSS
Tater Toss is a game designed for use with children with upper extremity or perceptual disabilities. This "hot potato" game enables players to work on passing and tossing skills as well as body awareness and postural stability by playing in different developmental positions. Whoever is holding the when its timer runs out and the bell rings is out....[More Information]
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TOSS 'N GO
Toss 'N Go is an educational game desighed for use by children with neurological, upper extremity, fine motor, learning, or eye-hand coordination disabilities. This multipurpose physical and cognitive game assists children in learning different methods of fastening in a normal developmental sequence; offers training in letter, number, color, and shape recognition; and reinforces fine- and gross-motor skills. The child catches the foam-filled die, undoes the fastening device (zipper, buttons, buc...[More Information]
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TREATS GAME ASSORTMENT The Treats Game Assortment is an eye hand coordination activity set designed for use with children with fine motor or perceptual disabilities. This set of easy-to-understand games requires players to throw a die to determine how many pieces they receive to place on their laminated mats. The object is to cover the mat with pieces. Players pick up the small pieces and put them in position, strengthening fine motor and grasping skills. The set includes one mat from each of the following games: Coo...[More Information]
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TRICKY FINGERS Tricky Fingers is an eye hand coordination activity designed for use by individuals with fine motor disabilities. The child uses his or her fingertips to manipulate marbles enclosed in a puzzle tray to create a pattern matching that on a pattern card. The set includes two puzzle trays and 14 pattern cards....[More Information]
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TWIST & SHOUT ADDITION Twist & Shout Addition is an educational toy designed for use by children between the ages of four and nine years with cognitive or learning disabilities. Designed to teach and quiz the addition tables from 1 through 12 using one number set at a time, this self-contained talking tube-shaped unit offers teach and quiz modes and four games and appealing music. The unit keeps score and congratulates children on every correct answer and provides the answer when help is needed.Answers are both heard ...[More Information]
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TWIST & SHOUT MULTIPLICATION Tist & Shout Multiplication is an educational toy designed for use by children between the ages of seven and ten years with cognitive or learning disabilities. Designed to teach and quiz the multiplication tables from 0 through 12 using one number set at a time, this self-contained talking tube-shaped unit offers three games and appealing music. Game one requires the child to build an equation, then to press the "activator" button to hear the equation and its solution and see the answer on the l...[More Information]
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TWIST & SHOUT PHONICS Twist & Shout Phonics is an educational toy designed for use by children between the ages of four and seven with cognitive or learning disabilities. Designed to teach and quiz letters, phonics, and spelling, as well as helping to build vocabulary, this self-contained talking tube-shaped unit offers four games and appealing music. Game one teaches letters and phonic sounds to a funky beat. Game two quizzes children on what they have learned, requiring them to press a button to select the correct ...[More Information]
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VISUAL MEMORY GAME The Visual Memory Game is a memory improvement activity designed for use with individuals with cognitive disabilities. This activity consists of a wooden tray with 16 recessed circular "hiding spots" and lids with knobbed handles. Stickers, pictures, small shapes, small candies, etc. can be hidden in the recesses to create a memory activity. DIMENSIONS: The board is 12 x 12 inches and the lids are 1.75 inches deep....[More Information]
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