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Perceptual Training Program

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  1. ADVENTURES WITH QUINN --- DISCONTINUED. (Verified 2/2013) RETAINED IN DATABASE FOR REFERENCE. --- Adventures With Quinn is a perceptual training program designed to develop vocabulary skills, memory skills and eye hand coordination for individuals with a developmental or physical disability. This instructional series uses the advantages of the computer and the direct input of the TouchWindow (see separate entry) to enhance the teaching of basic words and concepts as well as improve coordination and perceptual ability...[More Information]

  2. ANTICIPATION: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program written for the cognitive rehabilitation of a brain injured individual. A circle with a wedged target rotates around the center of the screen. One probe is located on each side of the screen. When the probe lines up with the target user must fire probe by pressing its corresponding number on the keyboard. Hardware requirements include Apple IIe, II+, or IIc with disk drive, optional printer, ...[More Information]

  3. BAKER'S DOZEN: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program developed for the cognitive remediation of brain injured individuals. This program requires user to count the total number of sticks on the screen as the sticks are added one at a time. Time allotted is limited. Complexity increases as sticks become overlapped. Hardware requirements include Apple IIe, II+ or IIc with disk, optional printer, color monitor; or Atari 800XL, 1200XL, or 130XE with disk drive...[More Information]

  4. BEST FACES --- DISCONTINUED. (Verified 9/1999) RETAINED IN DATABASE FOR REFERENCE. --- BEST Faces is a perceptual and cognitive skills assessment and remediation program designed for children functioning on a 3 to 5 year old cognitive level. The program contains 4 games designed to test and teach basic skills in a sequential manner (which allows for both lateral and vertical progress), starting from the basic skills of cause and effect and moving to more advanced skills of matching, discriminating, associa...[More Information]

  5. CAMELEPHANT --- DISCONTINUED. (Verified 11/2009) RETAINED IN DATABASE FOR REFERENCE. --- Camelelephant is a perceptual training activity designed to stimulate visual tracking skills and creativity for children with cognitive disabilities. This animated computer program presents different animals and characters. The user is challenged to mix and match sections of these objects to reach a correct combination. The program starts with cause and effect and moves on to decision making. This software is designed t...[More Information]

  6. CAUSE AND EFFECT (MODEL 101) --- DISCONTINUED. (Verified 2/2009) RETAINED IN DATABASE FOR REFERENCE. --- Cause and Effect is a memory improvement tutorial program designed to improve visual tracking skills and to develop user attention span for children (9 months to 3 years of age) with cognitive disabilities. This computer program consists of over 30 different animated geometric segments designed with captivating sounds. Each segment is activated by the user with a press of a switch and lasts three to five seconds (can be ...[More Information]

  7. COGNITIVE DRILLS: SET I (VISUAL) --- DISCONTINUED. (Verified 06/2006) RETAINED IN DATABASE FOR REFERENCE. --- Cognitive Drills: Set I (Visual) (formerly Visual/Reading Drills) is a software program with a series of activities involving attention, reaction time, visual field, visual discrimination, and memory skills. A minimum of overt language processing is required. Some task parameters may be modified. Program is not copy protected and may be moved to a hard disk. Activities are: Anticipate (attention and reaction time); Atte...[More Information]

  8. COLOR MATCH: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program for the cognitive rehabilitation of brain injured individuals. An 8 by 8 grid is displayed. Color is hidden behind each square so that each color has a match on the board (32 matches total). Object is to match pairs using as few moves as possible. Hardware requirements include an IBM compatible or an Apple IIe, IIc, or II+ with disk drive, Atari joystick, Apple II+ game paddles, Sirius joypor...[More Information]

  9. COLORING SHAPES --- DISCONTINUED. (Verified 12/2002) RETAINED IN DATABASE FOR REFERENCE. --- Coloring Shapes is a picture disk graphics program designed for use with the Illustrations braille graphics program (see separate entry). This disk introduces children to the world of tactile graphics. Teachers of students with visual disabilities may use these pictures for developing students' tactile perception skills. Blind and sighted parents can share coloring and learning activities with their children. Wax crayon...[More Information]

  10. COLORS AND SHAPES --- DISCONTINUED. (Verified 9/1999) RETAINED IN DATABASE FOR REFERENCE. --- Colors and Shapes is a 3-disk cognitive tutorial program designed to assess and teach cognitive and perceptual skills in a creative and entertaining way to preschool age children with developmental disabilities. There are two versions available: a tutorial for use as an educational game in a home, school, or clinic setting; and an assessment for use as a tool by professionals such as an occupational therapist or speech t...[More Information]

  11. CONCEPTUAL SKILLS --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Conceptual Skills is a set of computer programs designed to enhance skills involved in relationships, comparisons, and number concepts. Number Concepts I displays a group of from one to ten yellow blocks on the screen. The numbers one to ten appear at the bottom of the screen, and the user must move a cursor to the correct number with a joystick, and select the correct number with the joystick button. Number Concepts II...[More Information]

  12. COUNTDOWN: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for cognitive rehabilitation of brain injured individual. Four colored cubes are presented to user, as cubes coverage to the center user must determine how many colors are being presented. Hardware requirements include Apple II+, IIe, or IIc with disk drive optional printer, Atari joystick, Apple+ game paddles, Sirius joyport, color monitor; or Atari 800XL, 1200XL or 130XE with disk ...[More Information]

  13. DRAWIT: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program for the cognitive rehabilitation of brain injured individuals. Atari version allows user to draw in one of three resolutions with a variety of colors which may be changed at any time during the drawing. Drawing may be saved on disk. Hardware requirements include an Atari 800XL, 1200XL, or 130XE with disk drive, Atari joystick, Atari game paddle set, and color monitor. The Apple version is a u...[More Information]

  14. DRIVER: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for the cognitive rehabilitation of a brain injured individual. User utilizes a joystick to keep the car on the highway. Track width and movement speed are adjustable. Hardware requirements include Apple II+, IIe or IIc with disk drive, optional printer, Atari joystick, Apple II+ game paddles, Sirius joyport and color monitor; or Atari 800XL, 1200XL, or 130XE with disk drive, Atari j...[More Information]

  15. E-Z PIECE PUZZLES (MODELS K10524, K10525, K10526, K10527 & K10528) --- DISCONTINUED (Verified 11/2001) RETAINED IN DATABASE FOR REFERENCE. --- E-Z Piece Puzzles, Models K10525, K10526, K10527, K10528, are perceptual training programs and eye-hand coordination activities designed for persons with visual/perceptual and eye-hand coordination disabilities. The four puzzles include real-life photographs of a boy and dog, a couple dining, a couple biking and a couple with a baby. The images are perceptually distinct and easy to identify and the subject matter offers...[More Information]

  16. EARLY DISCOVERIES: COLORS AND SHAPES --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training and academic tutorial software program for learning colors and shapes. Four different activities are presented at three levels of difficulty. Activities involve color discrimination, color pattern matching, shape matching and construction of an object given familiar shapes and a model. Uses animated color graphics. Requires Apple II+, IIe, IIGS or IIc computers....[More Information]

  17. EARLY DISCOVERIES: PARQUETRY & PICTURES --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training software program involves the construction of pictures or shapes by assembling familiar objects. The advanced level involves construction of abstract geometric figures from irregular shapes. Includes a less structured activity that allows students to choose from 4 different settings and 28 different items. The items are displayed on the screen and the students may create and print out their own pictur...[More Information]

  18. EARLY DISCOVERIES: PATTERNS AND SEQUENCE --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training software program on sequential pattern discrimination. Presents four activities at three different levels of difficulty. Student begins by matching basic abstract shapes and learns to match patterns of shapes and to find missing parts of shapes. Programs are interactive and use animated graphics. COMPATIBILITY: For use on Apple II+, IIe, IIGS or IIc computers....[More Information]

  19. EARLY DISCOVERIES: SIZE AND LOGIC --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training software program on size discrimination. Uses animated graphics to help student discriminate among objects according to size. More advanced activities lead to the completion of logical sequences and the construction of patterns of familiar objects....[More Information]

  20. EARLY LEARNING II (MODELS 0250 AND 0260) --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Early Learning II is a perceptual training program for teaching addition and number sequencing for individuals with a developmental or physical disability. Early Addition I and II utilize graphic presentations of objects for instruction and reinforcement of addition concepts. Sequencing Up and Sequencing Down lessons teach number sequences by requesting the student to fill in a missing number. The program features keybo...[More Information]

  21. EARLY LEARNING III --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Early Learning III is a perceptual training program designed to teach subtraction and number comparison to children with a developmental disability. The Early Subtraction I and II programs display objects on the screen to teach subtraction of numbers from 1 to 19. More Than/Less Than teaches comparison of sets, numbers, and equations. The programs feature adjustable levels of difficulty; compatibility with keyboard, ha...[More Information]

  22. FIND IT --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Find It is a program designed to aid in retraining visual-spatial skills, such as figure-ground and visual closure. A number of random lines of various colors are presented on the screen, with a line drawing of a familiar object in another color positioned on top of them. The user is asked to identify the object, given multiple choices. The program can be run at ten levels of increasing difficulty: the simplest level offers three to five ...[More Information]

  23. FIRST MATE --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- First Mate is a perceptual training software package for developing and training basic perceptual and cognitive functions such as attention, concentration, memory, visual/motor, and reasoning skills. This set of twelve programs is broken down into three modules, each containing four programs. The Attention Skills module contains Color Discrimination/Inhibition, Scanning Reaction/Inhibition, Scanning Reaction/Time, and S...[More Information]

  24. HAND / EYE COORDINATION PROGRAMS --- DISCONTINUED. (Verified 4/2000) RETAINED IN DATABASE FOR REFERENCE. --- Hand/Eye Coordination Programs is a set of five programs designed to train perception and coordination. Cooperation Maze is a game for two users, who move a cursor cooperatively through a maze to avoid obstacles. Write it in Color is a beginning keyboard training program which displays in large, colored print any letters, numbers, or symbols typed on the keyboard. Make a Tune allows persons with no musical knowledge to c...[More Information]

  25. INTERCEPT: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program designed for the cognitive remediation of brain injured individuals. Letters of the alphabet must be intercepted by the block cursor as the letters scroll up the screen. The speed of scrolling and number of blank lines between letters are controlled by the user. Score is produced. Hardware requirements include Apple IIe, II+ or IIc with disk drive, optional printer, Atari joystick, Apple II+ game paddle...[More Information]

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