Perceptual Training Program
Products are listed alphabetically.
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ADVENTURES WITH QUINN --- DISCONTINUED. (Verified 2/2013) RETAINED IN DATABASE FOR REFERENCE. --- Adventures With Quinn is a perceptual training program designed to develop vocabulary skills, memory skills and eye hand coordination for individuals with a developmental or physical disability. This instructional series uses the advantages of the computer and the direct input of the TouchWindow (see separate entry) to enhance the teaching of basic words and concepts as well as improve coordination and perceptual ability...[More Information]
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ANTICIPATION: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program written for the cognitive rehabilitation of a brain injured individual. A circle with a wedged target rotates around the center of the screen. One probe is located on each side of the screen. When the probe lines up with the target user must fire probe by pressing its corresponding number on the keyboard. Hardware requirements include Apple IIe, II+, or IIc with disk drive, optional printer, ...[More Information]
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BAKER'S DOZEN: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program developed for the cognitive remediation of brain injured individuals. This program requires user to count the total number of sticks on the screen as the sticks are added one at a time. Time allotted is limited. Complexity increases as sticks become overlapped. Hardware requirements include Apple IIe, II+ or IIc with disk, optional printer, color monitor; or Atari 800XL, 1200XL, or 130XE with disk drive...[More Information]
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BEST FACES --- DISCONTINUED. (Verified 9/1999) RETAINED IN DATABASE FOR REFERENCE. --- BEST Faces is a perceptual and cognitive skills assessment and remediation program designed for children functioning on a 3 to 5 year old cognitive level. The program contains 4 games designed to test and teach basic skills in a sequential manner (which allows for both lateral and vertical progress), starting from the basic skills of cause and effect and moving to more advanced skills of matching, discriminating, associa...[More Information]
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CAMELEPHANT --- DISCONTINUED. (Verified 11/2009) RETAINED IN DATABASE FOR REFERENCE. --- Camelelephant is a perceptual training activity designed to stimulate visual tracking skills and creativity for children with cognitive disabilities. This animated computer program presents different animals and characters. The user is challenged to mix and match sections of these objects to reach a correct combination. The program starts with cause and effect and moves on to decision making. This software is designed t...[More Information]
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CAUSE AND EFFECT (MODEL 101) --- DISCONTINUED. (Verified 2/2009) RETAINED IN DATABASE FOR REFERENCE. --- Cause and Effect is a memory improvement tutorial program designed to improve visual tracking skills and to develop user attention span for children (9 months to 3 years of age) with cognitive disabilities. This computer program consists of over 30 different animated geometric segments designed with captivating sounds. Each segment is activated by the user with a press of a switch and lasts three to five seconds (can be ...[More Information]
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COGNITIVE DRILLS: SET I (VISUAL) --- DISCONTINUED. (Verified 06/2006) RETAINED IN DATABASE FOR REFERENCE. --- Cognitive Drills: Set I (Visual) (formerly Visual/Reading Drills) is a software program with a series of activities involving attention, reaction time, visual field, visual discrimination, and memory skills. A minimum of overt language processing is required. Some task parameters may be modified. Program is not copy protected and may be moved to a hard disk. Activities are: Anticipate (attention and reaction time); Atte...[More Information]
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COLOR MATCH: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program for the cognitive rehabilitation of brain injured individuals. An 8 by 8 grid is displayed. Color is hidden behind each square so that each color has a match on the board (32 matches total). Object is to match pairs using as few moves as possible. Hardware requirements include an IBM compatible or an Apple IIe, IIc, or II+ with disk drive, Atari joystick, Apple II+ game paddles, Sirius joypor...[More Information]
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COLORING SHAPES --- DISCONTINUED. (Verified 12/2002) RETAINED IN DATABASE FOR REFERENCE. --- Coloring Shapes is a picture disk graphics program designed for use with the Illustrations braille graphics program (see separate entry). This disk introduces children to the world of tactile graphics. Teachers of students with visual disabilities may use these pictures for developing students' tactile perception skills. Blind and sighted parents can share coloring and learning activities with their children. Wax crayon...[More Information]
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COLORS AND SHAPES --- DISCONTINUED. (Verified 9/1999) RETAINED IN DATABASE FOR REFERENCE. --- Colors and Shapes is a 3-disk cognitive tutorial program designed to assess and teach cognitive and perceptual skills in a creative and entertaining way to preschool age children with developmental disabilities. There are two versions available: a tutorial for use as an educational game in a home, school, or clinic setting; and an assessment for use as a tool by professionals such as an occupational therapist or speech t...[More Information]
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CONCEPTUAL SKILLS --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Conceptual Skills is a set of computer programs designed to enhance skills involved in relationships, comparisons, and number concepts. Number Concepts I displays a group of from one to ten yellow blocks on the screen. The numbers one to ten appear at the bottom of the screen, and the user must move a cursor to the correct number with a joystick, and select the correct number with the joystick button. Number Concepts II...[More Information]
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COUNTDOWN: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for cognitive rehabilitation of brain injured individual. Four colored cubes are presented to user, as cubes coverage to the center user must determine how many colors are being presented. Hardware requirements include Apple II+, IIe, or IIc with disk drive optional printer, Atari joystick, Apple+ game paddles, Sirius joyport, color monitor; or Atari 800XL, 1200XL or 130XE with disk ...[More Information]
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DRAWIT: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program for the cognitive rehabilitation of brain injured individuals. Atari version allows user to draw in one of three resolutions with a variety of colors which may be changed at any time during the drawing. Drawing may be saved on disk. Hardware requirements include an Atari 800XL, 1200XL, or 130XE with disk drive, Atari joystick, Atari game paddle set, and color monitor. The Apple version is a u...[More Information]
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DRIVER: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for the cognitive rehabilitation of a brain injured individual. User utilizes a joystick to keep the car on the highway. Track width and movement speed are adjustable. Hardware requirements include Apple II+, IIe or IIc with disk drive, optional printer, Atari joystick, Apple II+ game paddles, Sirius joyport and color monitor; or Atari 800XL, 1200XL, or 130XE with disk drive, Atari j...[More Information]
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E-Z PIECE PUZZLES (MODELS K10524, K10525, K10526, K10527 & K10528) --- DISCONTINUED (Verified 11/2001) RETAINED IN DATABASE FOR REFERENCE. --- E-Z Piece Puzzles, Models K10525, K10526, K10527, K10528, are perceptual training programs and eye-hand coordination activities designed for persons with visual/perceptual and eye-hand coordination disabilities. The four puzzles include real-life photographs of a boy and dog, a couple dining, a couple biking and a couple with a baby. The images are perceptually distinct and easy to identify and the subject matter offers...[More Information]
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EARLY DISCOVERIES: COLORS AND SHAPES --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training and academic tutorial software program for learning colors and shapes. Four different activities are presented at three levels of difficulty. Activities involve color discrimination, color pattern matching, shape matching and construction of an object given familiar shapes and a model. Uses animated color graphics. Requires Apple II+, IIe, IIGS or IIc computers....[More Information]
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EARLY DISCOVERIES: PARQUETRY & PICTURES --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training software program involves the construction of pictures or shapes by assembling familiar objects. The advanced level involves construction of abstract geometric figures from irregular shapes. Includes a less structured activity that allows students to choose from 4 different settings and 28 different items. The items are displayed on the screen and the students may create and print out their own pictur...[More Information]
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EARLY DISCOVERIES: PATTERNS AND SEQUENCE --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training software program on sequential pattern discrimination. Presents four activities at three different levels of difficulty. Student begins by matching basic abstract shapes and learns to match patterns of shapes and to find missing parts of shapes. Programs are interactive and use animated graphics. COMPATIBILITY: For use on Apple II+, IIe, IIGS or IIc computers....[More Information]
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EARLY DISCOVERIES: SIZE AND LOGIC --- DISCONTINUED. (Verified 4/2006) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training software program on size discrimination. Uses animated graphics to help student discriminate among objects according to size. More advanced activities lead to the completion of logical sequences and the construction of patterns of familiar objects....[More Information]
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EARLY LEARNING II (MODELS 0250 AND 0260) --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Early Learning II is a perceptual training program for teaching addition and number sequencing for individuals with a developmental or physical disability. Early Addition I and II utilize graphic presentations of objects for instruction and reinforcement of addition concepts. Sequencing Up and Sequencing Down lessons teach number sequences by requesting the student to fill in a missing number. The program features keybo...[More Information]
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EARLY LEARNING III --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Early Learning III is a perceptual training program designed to teach subtraction and number comparison to children with a developmental disability. The Early Subtraction I and II programs display objects on the screen to teach subtraction of numbers from 1 to 19. More Than/Less Than teaches comparison of sets, numbers, and equations. The programs feature adjustable levels of difficulty; compatibility with keyboard, ha...[More Information]
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FIND IT --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Find It is a program designed to aid in retraining visual-spatial skills, such as figure-ground and visual closure. A number of random lines of various colors are presented on the screen, with a line drawing of a familiar object in another color positioned on top of them. The user is asked to identify the object, given multiple choices. The program can be run at ten levels of increasing difficulty: the simplest level offers three to five ...[More Information]
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FIRST MATE --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- First Mate is a perceptual training software package for developing and training basic perceptual and cognitive functions such as attention, concentration, memory, visual/motor, and reasoning skills. This set of twelve programs is broken down into three modules, each containing four programs. The Attention Skills module contains Color Discrimination/Inhibition, Scanning Reaction/Inhibition, Scanning Reaction/Time, and S...[More Information]
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HAND / EYE COORDINATION PROGRAMS --- DISCONTINUED. (Verified 4/2000) RETAINED IN DATABASE FOR REFERENCE. --- Hand/Eye Coordination Programs is a set of five programs designed to train perception and coordination. Cooperation Maze is a game for two users, who move a cursor cooperatively through a maze to avoid obstacles. Write it in Color is a beginning keyboard training program which displays in large, colored print any letters, numbers, or symbols typed on the keyboard. Make a Tune allows persons with no musical knowledge to c...[More Information]
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INTERCEPT: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program designed for the cognitive remediation of brain injured individuals. Letters of the alphabet must be intercepted by the block cursor as the letters scroll up the screen. The speed of scrolling and number of blank lines between letters are controlled by the user. Score is produced. Hardware requirements include Apple IIe, II+ or IIc with disk drive, optional printer, Atari joystick, Apple II+ game paddle...[More Information]
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JOKUS FACES --- DISCONTINUED. (Verified 10/2000) RETAINED IN DATABASE FOR REFERENCE. --- Jokus Faces is a mouse emulator program designed to facilitate language training and communication for individuals with a developmental or physical disability. Faces allows children to explore facial expressions and emotions as they create different face combinations. They learn cause and effect relationships by changing hair, eyes, and mouth on a face. They can also combine expressions to see what it looks like to laug...[More Information]
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LEARNING LEFT AND RIGHT (MODEL 7500) --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Software program teaches concept of left and right. Requires Apple II ( 64K) series computer, single disk drive, and a Street Electronics speech synthesizer. Concepts presented in five levels of training. Voice gives instructions, animated character provides positive feedback. May individualize lesson to meet specific needs. Prints out lesson summary for records....[More Information]
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NUMBERS --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Software designed to teach children ages 3 to 12 various number skills. Utilizes a game approach. Skills taught include matching numbers, matching number name to number, number concept, before and after, more or less, order of numbers, counting by 5, 10, 100. Includes disk, coloring book, instructor's guide. Available for Apple II, IIe, and Acorn computers....[More Information]
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PAVE PROGRAM: PERCEPTUAL ACCURACY / VISUAL EFFICIENCY --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- PAVE: Perceptual Accuracy/Visual Efficiency is a perceptual training program designed to develop visual/functional and perceptual skills which form the basis for fluent silent reading and learning. The program has two steps: Visual Efficiency (scanning) and Perceptual Accuracy (flash) exercises. For Visual Efficiency, a target number or letter is presented and three numbers or letters per line scan randomly from left to...[More Information]
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PEEK: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program for the cognitive rehabilitation of the brain injured individual. This program allows the user to move an adjustable size square around the screen to "peek" at parts of a geometric shape hidden on the screen. When user can identify shape, the E key is pressed. Possible shapes will be displayed and the user selects the correct one. Hardware requirements include the Apple IIe, IIc, or II+, disk...[More Information]
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PROCESSING POWER PROGRAM --- DISCONTINUED. (Verified 05/93) RETAINED IN DATABASE FOR REFERENCE. --- Processing Power Program is a perceptual training program that is designed to reduce perceptual confusion and improve reading rate and comprehension in silent and oral reading. For silent reading, the program first reviews key vocabulary, then presents stationary training, where individual words of a text are scanned quickly up the screen so that users do not have to move their eyes to read the text. This is followed by p...[More Information]
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PROGRAM TO DEVELOP EFFICIENCY IN VISUAL FUNCTIONING (MODEL 1-08530-00) --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- The Program to Develop Efficiency in Visual Functioning, model 1-08530-00, is a visual training program designed for use by individuals with low vision. This program provides a means to train individuals to use their vision more efficiently. Assessment items correspond to instructional units, so training can be targeted and individualized. Two interrelated kits, packaged separately in plastic carrying cases, make up the...[More Information]
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PURPOSEFUL PATTERNS --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Purposeful Patterns is a program designed for retraining visual-spatial perception and memory skills. Eight different tasks are presented, using combinations of color, shape and design. The user is required to match color and shape patterns, in order to work on deficits in: attention, color consciousness, conceptualization (concrete and abstract), concentration, perceptual and sequential organization, short term memory, spatial organizati...[More Information]
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PURPOSEFUL SYMBOLS --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Purposeful Symbols is a companion program to Purposeful Patterns (also by Greentree Group). It is designed to retrain similar visual-spatial and memory skills, including deficits in: attention, color consciousness, conceptualization, concentration, perceptual and sequential organization, short term memory, spatial organization, visual discrimination, visual field neglect, and visualization of parts/ whole. The three tasks making up Purpos...[More Information]
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RAPID NUMBER COMPARISON (RNC): SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for the cognitive rehabilitation of brain injured individuals. Requires user to rapidly scan four sets of numbers which appear on the screen. User must quickly determine which two of the four sets match. Hardware requirements include Apple II+, IIe, or IIc with disk drive, optional printer, and color monitor....[More Information]
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SEARCH! --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Search! is a program designed for retraining visual-spatial perceptions, assisting in the following areas: eye-hand coordination, form constancy, figure-ground, position in space, spatial relationships, organizational skills, and memory. Search! is divided into two tasks. In the first the client is presented with two column of shapes and asked to match elements in the first column with elements in the second column. In the second task the...[More Information]
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SEARCH: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for the cognitive rehabilitation of individuals with brain injuries. This is a visual search program in which the user moves the "crosshairs" around the screen with the joystick in order to target the letter specified by the computer at the bottom of the screen. Hardware requirements include Apple IIe, II+ or IIc with disk drive, optional printer, Atari joystick, Sirius joyport, Appl...[More Information]
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SEQUENTIAL: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program for cognitive remediation of brain injured individuals. Eight rectangular canvases are displayed on the screen. The computer generates a picture consisting of colored lines, squares, and rectangles. Each canvas depicts a stage of the picture (including the finished product). User must move the frame provided by the computer to the first stage and then each subsequent stage. Hardware requirements include...[More Information]
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SHOOTER: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program for cognitive remediation of brain injured individual. This program requires user to judge the angles and projectories required to successfully hit the target on the right side of the screen with a probe fired from the left side. Complexity increases as barriers are placed on the screen. If miss occurs, computer allows additional chances until the target is hit. Hardware requirements include Apple IIe, ...[More Information]
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SIMULTANEOUS MULTIPLE ATTENTION (SMA): SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for cognitive rehabilitation of brain injured individuals. Alphabet characters scroll across screen; target letter is displayed in center of screen. When target letter moves into a set of brackets user presses the space bar. May be used with Apple II+, IIe, or IIc with disk drive, optional printer and color monitor; or Atari 800XL, 1200XL, or 130XE with disk drive and color monitor....[More Information]
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SIZES: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program developed for the cognitive rehabilitation of brain injured individuals. Computer generates a randomly sized rectangle and places it in the upper left quadrant. A small box appears in the lower right quadrant. User must adjust small box to make it equal in size to the larger box. Hardware requirements include Apple II+, IIe, or IIc with disk drive, optional printer, Atari joystick, Apple II+ game paddle...[More Information]
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SMART SHAPER I AND II --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Smart Shaper I and II are two computer programs that provide exercises for cognitive rehabilitation. Smart Shaper I has eight low level exercises in matching, shape recognition, concepts of similarity and difference, and counting. Visual and auditory feedback is provided. Smart Shaper II provides high level exercises in basic discrimination, matching, and counting. Input may be entered via keyboard or game paddles. COMP...[More Information]
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SPATIAL ENCOUNTERS --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Spatial Encounters is a four-level computer program designed to increase spatial perception through visual recognition. Level 1 presents solid color shapes; a target shape on the left side of the screen is to be matched with a look-alike shape from a two-grid or four- grid format on the right side of the screen. Level 2 presents a more difficult range of shapes to be matched; these shapes will be in randomly rotated positions. Level 3 pre...[More Information]
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SPATIAL PERCEPTION --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Spatial Perception is a computer program designed for cognitive rehabilitation. A 5 x 5 grid of large symbols is presented, with rows and columns labelled numerically. One of the squares briefly turns a different color. The user is required to indicate the symbol that changed by its row and column numbers. Correct responses shorten presentation time and incorrect responses lengthen the time. The program terminates when the user reaches an...[More Information]
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STARS: SOFT TOOLS 84 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Computer program for the remediation of cognitive skills in the brain injured individual. User must count stars as stars are added to the screen one at a time. Time allotted is limited. User is prompted and instructed by the screen. Immediate feedback provided. Hardware requirements include Apple IIe, IIc, or II+ with disk drive, optional printer and color monitor; or Atari 800XL, 1200XL, or 130XE with disk drive color ...[More Information]
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STICKYBEAR ABC --- DISCONTINUED. (Verified 9/2011) REPLACED BY THE STICKYBEAR ABC DELUXE. RETAINED IN DATABASE FOR REFERENCE. --- StickyBear ABC is a cognitive and perceptual skills training program designed to teach the letters of the alphabet for individuals who are developmentally or physically disabled. This program challenges users as they master early learning skills. Stickybear teaches upper and lower case letters through a number of activities. Colorful, full-screen animated graphics, sounds and music ...[More Information]
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STICKYBEAR OPPOSITES --- DISCONTINUED. (Verified 5/2004) REPLACED BY STICKYBEAR OPPOSITES DELUXE. RETAINED IN DATABASE FOR REFERENCE. --- StickyBear Opposites is a cognitive and perceptual skills training program designed to teach the concept of opposites for individuals with a developmental or physical disability. Children will master early learning skills as they learn about opposites such as big/little, up/down, and over/under in a variety of activities. Colorful, full-screen animated graphics, sounds and music r...[More Information]
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STICKYBEAR SHAPES --- DISCONTINUED (Verified 10/2011). REPLACED BY STICKYBEAR SHAPES DELUXE. RETAINED IN DATABASE FOR REFERENCE. --- StickyBear Shapes is a cognitive and perceptual skills training program designed to introduce the concept of shapes for indivudals with a developmental or physical disability. Children will master early learning skills as they learn about shapes such as triangle, square and rectangle in a variety of activities. Colorful, full-screen animated graphics, sounds and music reinforce the ...[More Information]
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SURROUNDING PATTERNS (AND OTHER PROGRAMS) --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- SURROUNDING PATTERNS is designed to develop visual perception, sequencing and reasoning skills. The student copies progressively more complex designs composed of simple shapes in different colors. The computer is programmed not to accept a wrong answer. PETER'S GROWING PATTERNS and WHAT'S NEXT develop skills in recognition of a pattern and the ability to generate the next element in the sequence. Different patterns are created using commo...[More Information]
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TRAIL TRACE: SOFT TOOLS 83 --- DISCONTINUED. (Verified 08/2012) RETAINED IN DATABASE FOR REFERENCE. --- Perceptual training program designed for cognitive rehabilitation of brain injured individuals. Pathway of user specified number of steps is generated by the computer. User discovers path through trial and error on displayed grid. User's marker is sent back to the center of the grid when an error is made, requiring the user to recall discovered moves before making a new choice. Hardware requirements include an IBM compa...[More Information]
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VISUAL MOTOR SKILLS (MODEL 401) --- DISCONTINUED. (Verified 2/2009) RETAINED IN DATABASE FOR REFERENCE. --- Visual Motor Skills, model 401, is a cognitive skills tutorial program designed to emphasize and reinforce such concepts as visual tracking ability (vertical and horizontal), cause and effect, pegboard relationships in addition to color and shape sorting for persons with cognitive disabilities. For most of the selections in this computer program, a lifelike hand is designed to pick up an object and proceed to move across...[More Information]
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VISUAL RECOGNITION --- DISCONTINUED. RETAINED IN DATABASE FOR REFERENCE. --- Visual Recognition is a visual perceptual training program which provides practice selecting a target item from several visually similar items. The user selects a stimulus (such as letters, colors, shapes, letter combinations) from four items which in some way match the target. Responses are made with a joystick, and do not require use of the keyboard. Visual Recognition requires a color monitor for intended operation; contact manufacture...[More Information]
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