Cause and Effect Training Program
Products are listed alphabetically.
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SLIMTOWN SlimTown is an academic tutorial program designed to enhance problem solving skills for individuals with a developmental or physical disability. This program allows students to build and manage a small town and influence the lives of the people who live in SlimTown. Students create their towns by placing streets, bike paths and buildings, and adding their own animated kids and adults. As the town grows, it uses up water and trees and produces garbage, giving students an easy way to understand an...[More Information]
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SMART ALEX
Smart Alex is a behavior training program designed for use by children with autism and other cognitive disabilities. The program offers eight different levels with a variety of exercises pertaining to expressing emotions. At the first level, users simply click on the eyes and mouth of Smart Alex to change facial expressions. Other levels enable users to use Mayer-Johnson symbols and rebus symbols to select the emotion Alex is to express. At a higher level, keyboard users can hold a simple conver...[More Information]
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SOFTTOUCH FAVORITES SoftTouch Favorites is a cognitive skills tutorial program designed for use by young children through teens with cognitive or multiple disabilities. This CD-ROM program offers verses and animation from a variety of age-appropriate favorite songs for those needing reinforcement for cognitive skills or for those learning to use a switch. A press and hold feature requires students to press and hold a switch for a song to play. If the switch is released, the song will pause until the switch is press...[More Information]
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SONGS I SING AT PRESCHOOL
Songs I Sing at Preschool is a cognitive skills tutorial program designed for use by young children with cognitive or multiple disabilities. This CD-ROM program offers the first verse and corresponding animation of such familiar preschool songs as "Old MacDonald's Farm, " "Five Green and Speckled Frogs,"I'm Bringing Home a Baby Bumble Bee," "B-I-N-G-O," "Five Little Ducks," "Three Little Kittens," and more. The program can be accessed with a mouse, a single switch, touch screen, or Intellikeys (...[More Information]
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SPEAK UP!
Speak Up! is a cause and effect progam designed to encourage vocalization in children with cognitive or communication disabilities. The program comes with 10 different images that grow, move, and become wider as the user makes sounds into a microphone (not included). The image changes according to the volume of the sound made by the child. Pictures can also be inserted to customize the program to user needs, including family pictures, pets, and places familiar to the user. This program is access...[More Information]
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SPEAKING DYNAMICALLY & SPEAKING DYNAMICALLY PRO Speaking Dynamically and Speaking Dynamically Pro are symbolic communicator, direct selection communicator, and scanning symbol communicator programs designed for making customized, multi-level, picture or word communication boards with speech output. These programs may be used as tools for teaching cause and effect, switches, scanning, symbol training, phrase and sentence structure, spelling, word prediction, or reading activities. As assessment tools, these programs can evaluate augmentative c...[More Information]
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SPLATTER
Splatter is a cause and effect training program designed for use by children with cognitive, developmental, and visual disabilities. Accessible by mouse, touch screen, or switch, this program uses colors and sounds to develop cause and effect and color recognition skills. By clicking anywhere on the screen, users stamp or splatter images and each image makes a playful sound when splattered. Options allow the color name to be spoken for auditory reinforcement. A variety of images and colors can b...[More Information]
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SPOT ON GAMES
Spot on Games is a perceptual training program designed for use by children with cognitive, developmental, or physical disabilities. This program features six age appropriate games accessible by a switch, mouse, keyboard, or touch screen. Each game challenges players to react as objects move across the screen. The games can be played in single- or two-player mode and the size and speed of the moving objects can be adjusted. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREME...[More Information]
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STEP BY STEP
Step by Step is a cause and effect training program designed for use by children with learning or cognitive disabilities or upper extremity disabilities or spinal cord injury. This program teaches the use of a switch. Pressing the switch reveals images and when they are completely revealed, the progrsm causes them to animate. The program has realistic graphics, animnations, and sound effects, and is suitable for all ages. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENT...[More Information]
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SUCTION ARCH & SUCTION MOUNTAIN The Suction Arch and Suction Mountain are eye-hand coordination activities designed to stimulate visual tracking by the identification of shapes and colors as beads are moved along wire maze tracks. The Suction Arch is a twisting, structured maze featuring two wire tracks for children to direct the multi-colored round beads over, one in the shape of an arch and the other fashioned like a loose spring. Suction Mountain has two large vertical twisting tracks. Both models feature a wooden base wit...[More Information]
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SUPER SWITCH PUZZLES
Super Switch Puzzles is a cause and effect training program designed for use by children with cognitive or severe physical disabilities. The program includes six switch-accesible puzzles with 40 puzzle photos. Other pictures can be loaded into the program. Users can access the puzzle activities in any of three ways: single switch cause and effect, two switch step scanning, or single switch auto-scanning. COMPATIBILITY: For use on IBM and compatible comnputers or Macintosh computers. SYSTEM REQU...[More Information]
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SWITCH GAMES FOR PRESCHOOLERS Switch Games for Preschoolers is a control switch training program designed for use by young children with uppper extremity or multiple disabilities. Games include Frog & Fly, Switch Kids, and Match 1, 2, & 3. These games aid in the development of such basic switch skills as cause and effect and press and hold, as well as more advanced skills such as linear scanning and two switch step scanning. COMPATIBILITY: The hybrid CD-ROM offers versions for use on Macintosh and IBM and compatible compute...[More Information]
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SWITCH GAMES FOR TEENS Switch Games for Teens is a control switch training program designed for use by teens and preteens with uppper extremity or multiple disabilities. Games include Arcade, Switch Wars, and Scan & Match 4, 5, & 6. Arcade's options include simple cause and effect and linear scanning. The Scan & Match activities encourage visual discrimination while focusing on the pictorial categories of food, clothing, grooming items, people, places, and signs. A variety of skill levels is offered. COMPATIBILITY: Th...[More Information]
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SWITCH INTRO Switch Intro is a control switch training program designed to develop switch use capabilites and to build cause and effect skills for persons with cognitive and physical disabilities. This program includes animated activities such as (1) Colors; (2) Piece-by-Piece; (3) Hidden Pictures; (4) Step-by-Step; (5) Willy the Worm; (6) Make It Sound; (7) Start to Scan; and (8) Match Scan. The activities are designed to offer varying difficulty levels. Options are available for changing scan speeds, choic...[More Information]
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SWITCH ON ORIGINAL
Switch On Original is a cause and effect training program designed for use by young children with cognitive or severe physical disabilities. This program can be operated with a mouse, the space bar, a single switch, or a touch screen and offers four basic activities: Picture building, picture matching, reaction timing, and speech recognitoin. Picture building requires the child to build a picture and then the picture activates. Picture matching requires matching of pictures. Reaction timing requ...[More Information]
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SWITCH ON TRAVEL
Switch On Travel is a cause and effect training program designed for use by young children with cognitive or severe physical disabilities. This program can be operated with a mouse, the space bar, a single switch, or a touch screen and offers four basic activities using pictures of vehicles with animation and sound: Picture building, picture matching, reaction timing, and speech recognitoin. Picture building requires the child to build a picture and then the picture activates. Picture matching r...[More Information]
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SWITCH ON ZOO
Switch On Zoo is a cause and effect training program designed for use by young children with cognitive or severe physical disabilities. This program utilizes zoo animals as a theme and can be operated with a mouse, the space bar, a single switch, or a touch screen. Users perform activities such as picture matching, choice making, and matching pictures to the spoken word. The level of difficulty can be changed to meet the needs of different users. COMPATIBILITY: For use on IBM and compatible comp...[More Information]
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SWITCHIT! ARCADE ADVENTURE
Switchit! Arcade Adventure is a control switch training program designed for use by children with upper extremity and multiple disabilities. Users also build eye-hand coordination as they help Ziko the robot accomplish a series of tasks. Five levels of play allow students to steer a helicopter to rescue Ziko from a tropical island, reload his fuel tank, fly off in his rocket, and maneuver through a series of springs and levers. Users not only click switches to move Ziko, they must also be sensit...[More Information]
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SWITCHIT! AT HOME
SwitchIt! At Home is a cause and effect training program designed for children with learning, cognitive, upper extremity, and fine motor disabilities or spinal cord injury. In this program, users build a selection of household appliances, such as a coffee maker, food processor, vacuum cleaner, or microwave. When users succeed in building the appliance, there is an animated reward with real sound effects. Images are suitable for all ages. Input access is through a mouse, keyboard, touchscreen, sw...[More Information]
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SWITCHIT! DIGGERS
SwitchIt! Diggers is a cause and effect training program designed for use by children with learning, cognitive, upper extremity, and fine motor disabilities or spinal cord injury. This cause and effect program is for children who are motivated by large vehicles and earth moving equipment. It has graphics, animation, and sound effects for ten different vehicles, including a fork-lift, cranes, backhoes, and dump trucks. The program is fully configurable for one or more switches, mouse, touchscreen...[More Information]
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SWITCHIT! GADGETS
SwitchIt! Gadgets is a cause and effect training program designed for use by children with learning, cognitive, upper extremity, or fine motor disabilities or spinal cord injury. This cause and effect switch program allows users to build up electronic gadgets on the computer screen, then see and hear them working. Devices include a computer, stereo, radio, camera, digital alarm clock, cassette player, video, stopwatch, fax machine, and cell phone. The program can be configured to determine which...[More Information]
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SWITCHIT! MAKER 2
SwitchIt! Maker 2 is a lesson authoring program designed to enable teachers of children with cognitive or severe physical disabilities to create customized, switch-accessible cause and effect programs for their students. This program turns text, images, movies and sounds into simple on-screen activities accessible using a mouse, whiteboard, touch monitor, keyboard, or switches. Children can also use it to make activities as part of a lesson. Export and import features allow activities to be tran...[More Information]
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SWITCHIT! SCENES
SwitchIt! Scenes is a control switch training program designed for use by children with physical or cognitive disabilities. Players use a switch to build the elements of an action scene. A final press results in an animated reward. The program includes configurable options for the number of key presses, switch settings, and activity choices. A two switch option allows for turn taking. COMPATIBILITY: For use on IBM and compatible or Apple Macintosh computers....[More Information]
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TALKTIME WITH TUCKER Talk Time with Tucker is a speech training program designed to encourage children with with language learning disabilities, developmental disabilities, physical disabilities, visual disabilities or autism to practice a variety of vocalization skills and to experiment with the duration, pitch, and volume of their utterances. The program not only encourages expressive verbalization, it fosters conversation turn-taking and builds imagination and confidence. It features voice activated animation ro...[More Information]
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TEACHING KIDS TO PREPARE FOR SCHOOL (CBCD) Teaching Kids to Prepare for School is an academic tutorial, independent living skills and problem solving skills training program for use by parents and teachers working with pre-school children with cognitive, learning, or vision disabilities. This series of 43 duplicatable books or 43 duplicatable CD-ROMs can be used by parents and teachers at home or in school to instruct children in six areas - Math and Problem Solving Skills; Reading and Language Development; Developing Your Child's Physic...[More Information]
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